Life is Feudal is video game franchise set in a fictional Medieval world, developed by Bitbox Ltd. On top of their two flagship titles - Life is Feudal: Your Own and Life is Feudal: MMO, Bitbox Ltd have expanded the franchise by publishing other titles, such as MindIllusion's title, Forest Village.
Life is Feudal: Your Own | |
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Developer(s) | Bitbox Ltd. |
Designer(s) | Vladimir Piskunov, Artur Borodin |
Engine | Feudal Engine (Modified Torque 3D Version 1.1) |
Platform(s) | Microsoft Windows |
Release | 17 November 2015 [1][2] |
Genre(s) | Onlinerole-playing video game, Sandbox |
Life is Feudal: Forest Village[3] | |
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Developer(s) | Mindillusion |
Publisher(s) | Bitbox Ltd. |
Designer(s) | Вячеслав Доценко, Oleg Kolyada, Дмитрий Шкаровский |
Engine | Feudal Engine (Modified Torque 3D Version 1.1) |
Platform(s) | Microsoft Windows |
Release | 26 August 2016 (Early Access) |
Genre(s) | Indie, Simulation, Strategy, Early Access |
Life is Feudal: MMO | |
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Developer(s) | Bitbox Ltd. |
Engine | Feudal Engine (Modified Torque 3D Version 1.1) |
Platform(s) | Microsoft Windows |
Release | early 2018 |
Genre(s) | MMORPG, Onlinerole-playing video game, Sandbox |
Development[edit]
My initial expectations for Life Is Feudal: MMO, I’ll admit, were pretty high after seeing the trailer and hearing about how servers can hold several times more players than the original Life Is Feudal: Your Own. Who could not be.
During the late winter of 2014, the indie team - which later became Bitbox Ltd - had created a working tech demo for the concept of Life is Feudal: MMO, showcasing many of the main gameplay features, such as real time multiplayer, terraforming, and objects construction.
After finding an investor, development continued for two years, with a team of originally five that grew to fifteen during this period of time.
Both Life is Feudal: Your Own (LiF:YO) and Life is Feudal: MMO (LiF:MMO) shared many of the core mechanics and gameplay, leading to a largely shared codebase for both games being developed simultaneously. Life is Feudal: Your Own was first launched by Bitbox Ltd. on the gaming platform Steam in September 2014 under the Early Access program, reaching Steam's ‘Top Ten’ within two weeks.[4] Within a month, Life is Feudal: Your Own sold over 100,000 copies and continued to rise in popularity.
Life is Feudal: Your Own was released out of Early Access on 17 November 2015, including a trailer and launch cutscene narrated by Sean Bean[5] While the game had originally used DIrectX 9 for its rendering API, the release introduced a new graphical overhaul using DirectX11,[6] along with many new mechanics, balancing tweaks and bug fixes. The game is, as of November 2016, still being actively supported by the development team, with numerous patches introducing further features and improvements on the existing game.
After the release of Life is Feudal: Your Own, Bitbox Ltd. began the transition into a larger team focusing on Life is Feudal: MMO. Closed beta tests for the game began during the second half of 2016.[7] Bitbox Ltd. also announced a partnership with Xsolla in support of Life is Feudal: MMO.
In 2016, Bitbox Ltd. also published another game as part of the Life is Feudal franchise; Life is Feudal: Forest Village, currently being developed by the studio MindIllusion and available on Steam Early Access. Life is Feudal: Forest Village is an alternative take on a similar scenario to the one facing players in previous titles - in this game, the player assumes control of a settlement of villagers, leading them through a survival simulation, with aspects such as seasonal changes, vegetation and illness presenting problems that threaten the village's stability.
Life is Feudal: Your Own[edit]
In Life is Feudal: Your Own, the player is given an open ended starting point on a 9 square kilometers map, from which they must gather necessary resources to survive. Mechanics such as hunger, wild animals and player vs. player combat are the most immediate threats to players, encouraging co-operation with other nearby players in order to gain an advantage. Players can also build structures, weapons and armour, as well as breeding a variety of animals.
Life is Feudal: Your Own allows up to 64 players to join a private or public hosted server, with a variety of configurable options, many of which can be fine-tuned in the game's hosting interface. An executable to run a dedicated server is also offered.
Life is Feudal: MMO[edit]
Life is Feudal: MMO is a multiplayer sandbox RPG with survival aspects. Described as a 'real life Medieval simulator MMO', the game features a 21km x 21km world inspired by the cold regions of Northern Europe. Life is Feudal: MMO takes place in a realistic feudal setting where players work their way up from scavenging for materials and shelter to becoming a leader of a guild. The game features a crafting system, building features, and terraforming across the map - meaning players can build their own house and town anywhere in the world.
References[edit]
- ^'Life is Feudal:Your Own'Steam. Valve Corporation. Retrieved 7 November 2016
- ^'Release!'lifeisfeudal.com. Bitbox Ltd. Retrieved 7 November 2016
- ^'Life is Feudal: Forest Village'Steam. Valve Corporation. Retrieved 09 November 2016.
- ^'Life is Feudal Press Release'(2 October 2014). Gamasutra. Retrieved 7 November 2016
- ^'Sean Bean escorts Life is Feudal out of Early Access'(Andy Chalk, 6 November 2015). PC Gamer. Retrieved 8 November 2016
- ^'DirectX 11 and Improvements previewed'MMOs.com. Retrieved 10 November 2016
- ^'Life is Feudal MMO'wccftech.com. Retrieved 15 November 2016
Is there a way to Cheat in Life is Feudal using any means?
Yes, there are a number of ways to cheat there are macro’s to assist you in your gathering activities or even bots who will take over most of the grinding like tasks, like gathering stone and then delivering those grinded items to a pre-set spot. Hacks that magically let items or gold appear do not exist, they are fake and a danger to your personal information.
Is it legal to use Cheats and will my Account get banned for cheating?
It is never illegal to cheat or to bot although publishers of games tend not to like these activities they will look for and hunt down bot/cheat users. Some publishers won’t even bother to hunt down botters or certain form of cheating as long as the community does not resist against botting and cheating. For example the community doesn’t mind that you use a bot to gather certain items which take a long time to procure, but they might mind the bot being used to attack their settlements or to harm then in any other way.
How much does your average Life is Feudal Bot or Hack cost?
It all depends on how popular the game is and how many bot are available. I have seen prices going from $1 to $25 and sometimes even more. The game is fairly unknown and therefore there are few automated programs available at the moment which are mostly macros, some of them are shared for free and some people just keep their own automated for themselves which will help them to keep low profile so they will be saver when they bot.
To find Online Game cheats, click here. You can find more information below.
For Educational Use Only
Life is Feudal Macros
Most current and common cheats are marcos which mean you let you character preform the same tasks over and over but a macro is dumb. They do not find items they just click around until it finally finds an object and that may not even be the object you were looking for. These script may be the easiest to find mot not the most efficient way of cheating this game but for the moment is the most easy and most affordable way of cheating.
Life is Feudal bots
some people claim to use bots who read the memory of the client to get the location of items and players and act like it is set to do. The advantage of these bots are that they are smarten and thus more useful than those macros they do recognize their targets and don't need to click around to find an object that may not even be useful.
I have read about bots who use the memory address which means the servers sends information about your surroundings to your client and then you ready that information of the client.
But I also know of the existence of packet bots they handle it differently, they redirect the communication between the server and the client, which means the bot reads of the packets for information and sends those packets to the client and vice versa.
What should a bot be able to do?
The most ideal bot should have the next features:
-Auto walk
-Auto gathering items
-Auto crafting Items
-Auto defense
-Auto sell and buy
-Auto store
-Auto login/relog system
-Auto skill leveling
How should I bot?
The more discrete you are the more chance you have to get away with it, try to get surrounded with same minded people so you get less chance to get reported for botting. You also could go botting on more remote parts of the game so people won’t see you botting so they can’t see you botting. Always keep you program updated if needed else it will try to
Private Servers
The easiest way to get away with botting on a private server is to look for a server which allows you to bot. It is as easy as that, but be sure to read which kind of botting is allowed some might allow to farm items but not for pvp purpose. You may keep in mind that private servers may not stay as long as an official one.
Life is Feudal money/items hacks
Don’t fall for these traps there are no such hacks because it is the server who decides which item or amount of gold is dropped at which spot. Most of these “hacks” are viruses and are made with the intent to steal valuable information like login data or sometimes even financial information like credit card information or bank details.